Variable MercenaryDenDetailSchemaConst
MercenaryDenDetailSchema: ZodObject<
{
id: ZodNumber;
type_id: ZodNumber;
state: ZodType<
string & {}
| "Unspecified"
| "Running"
| "Paused"
| "Disabled",
unknown,
$ZodTypeInternals<
string & {}
| "Unspecified"
| "Running"
| "Paused"
| "Disabled",
unknown,
>,
>;
skyhook: ZodObject<
{ id: ZodNumber; planet_id: ZodNumber; corporation_id: ZodNumber },
$loose,
>;
infomorphs: ZodObject<{ amount: ZodNumber }, $loose>;
evolution: ZodObject<
{
development: ZodObject<
{
amount: ZodNumber;
level: ZodType<
| string & {}
| "Unspecified"
| "Level0"
| "Level1"
| "Level2"
| "Level3"
| "Level4",
unknown,
$ZodTypeInternals<
| string & {}
| "Unspecified"
| "Level0"
| "Level1"
| "Level2"
| "Level3"
| "Level4",
unknown,
>,
>;
},
$loose,
>;
anarchy: ZodObject<
{
amount: ZodNumber;
level: ZodType<
| string & {}
| "Unspecified"
| "Level0"
| "Level1"
| "Level2"
| "Level3"
| "Level4",
unknown,
$ZodTypeInternals<
| string & {}
| "Unspecified"
| "Level0"
| "Level1"
| "Level2"
| "Level3"
| "Level4",
unknown,
>,
>;
},
$loose,
>;
},
$loose,
>;
reinforcement_timer: ZodOptional<ZodObject<{ end: ZodString }, $loose>>;
},
$loose,
> = ...