Variable MissionSchemaConst
MissionSchema: ZodObject<
{
missionId: ZodNumber;
hasStandingRewards: ZodBoolean;
killMission: ZodUnknown;
messages: ZodUnknown;
name: ZodString;
expirationTime: ZodNullable<ZodString>;
factionId: ZodNullable<ZodNumber>;
agentTypeId: ZodOptional<ZodNumber>;
corporationId: ZodOptional<ZodNumber>;
courierMission: ZodOptional<
ZodObject<
{
objectiveQuantity: ZodNumber;
objectiveSingleton: ZodBoolean;
objectiveTypeId: ZodNumber;
},
$loose,
>,
>;
extraStandings: ZodOptional<ZodRecord<ZodString, ZodNumber>>;
initialAgentGiftQuantity: ZodOptional<ZodNumber>;
initialAgentGiftTypeId: ZodOptional<ZodNumber>;
missionRewards: ZodOptional<
ZodObject<
{
bonusReward: ZodOptional<
ZodObject<
{ rewardQuantity: ZodNumber; rewardTypeId: ZodNumber },
$loose,
>,
>;
bonusTimeInterval: ZodOptional<ZodNumber>;
reward: ZodOptional<
ZodObject<
{ rewardQuantity: ZodNumber; rewardTypeId: ZodNumber },
$loose,
>,
>;
},
$loose,
>,
>;
},
$loose,
> = ...