Variable FighterAbilitySchemaConst
FighterAbilitySchema: ZodObject<
{
fighterAbilityId: ZodNumber;
disallowInHighSec: ZodBoolean;
disallowInLowSec: ZodBoolean;
displayName: ZodString;
iconId: ZodNumber;
targetMode: ZodString;
tooltipText: ZodNullable<ZodString>;
turretGraphicId: ZodNullable<ZodNumber>;
},
$loose,
> = ...